On Mon, 24 Apr 2000, Andrew Snow wrote:
> > When we are sure all platforms support 64-bit int's, we will move in
> > that direction.
>
> Sorry if this is a stupid question, but couldn't you fairly easily make it
> an option at compile time? To use either 32 or 64 bit OID's.
> (And, less importantly, for sequences)
Is this necessarily a good solution? If you use 64-bit OIDs, some joker
will just hook up a several-terra-byte disk array to his machine, try to
store the location of every molecule in the universe and break it.
Admittedly, ~2x10^20 is a very large number, but that's what they thought
about 2000, also...
What I'm saying is, is there a better way of doing this?
Cheers
--
Tom Cook - Software Engineer
"Christ died for sin, the righteous for the unrighteous, to bring you to God."
- 1 Peter 3:18
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