Re: [PATCH] Improve geometric types

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От Kyotaro HORIGUCHI
Тема Re: [PATCH] Improve geometric types
Дата
Msg-id 20180803.135729.216549010.horiguchi.kyotaro@lab.ntt.co.jp
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Ответ на Re: [PATCH] Improve geometric types  (Emre Hasegeli <emre@hasegeli.com>)
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At Fri, 03 Aug 2018 13:38:40 +0900 (Tokyo Standard Time), Kyotaro HORIGUCHI <horiguchi.kyotaro@lab.ntt.co.jp> wrote in
<20180803.133840.180843182.horiguchi.kyotaro@lab.ntt.co.jp>
> At Thu, 2 Aug 2018 11:50:55 +0200, Tomas Vondra <tomas.vondra@2ndquadrant.com> wrote in
<ce3cf95a-4751-c168-54ae-636c486e06cd@2ndquadrant.com>
> > 
> > 
> > On 08/01/2018 01:40 PM, Emre Hasegeli wrote:
> > >> Ah, so there's an assumption that NaNs are handled earlier and never
> > >> reach
> > >> this place? That's probably a safe assumption. I haven't thought about
> > >> that,
> > >> it simply seemed suspicious that the code mixes direct comparisons and
> > >> float8_mi() calls.
> > > The comparison functions handle NaNs.  The arithmetic functions handle
> > > returning error on underflow, overflow and division by zero.  I
> > > assumed we want to return error on those in any case, but we don't
> > > want to handle NaNs at every place.
> > > 
> > >> Not sure, I'll leave that up to you. I don't mind doing it in a
> > >> separate
> > >> patch (I'd probably prefer that over mixing it into unrelated patch).
> > > It is attached separately.
> > > 
> > 
> > OK, thanks.
> > 
> > So, have we reached conclusion about all the bits I mentioned on 7/31?
> > The delta and float8/double cast are fixed, and for computeDistance
> > (i.e. doing comparisons directly or using float8_lt), the code may
> > seem a bit inconsistent, but it is in fact correct as the NaNs are
> > handled elsewhere. That seems reasonable, but perhaps a comment
> > pointing that out would be nice.
> 
> I'm not confident on replacing double to float8 partially in gist
> code. After the 0002 patch applied, I see most of problematic
> usage of double or bare arithmetic on dimentional values in
> gistproc.c.
> 
> > static inline float
> > non_negative(float val)
> > {
> >     if (val >= 0.0f)
> >         return val;
> >     else
> >         return 0.0f;
> > }
> 
> This takes float(4) and it is used as "non_negative(overlap)",
> where overlap is float4, which is calculated using float8_mi.
> Float4 makes sense if we store a large number of values somewhere
> but they are just working varialbles. Couldn't we eliminate
> float(4) whthout any specifc requirement?

I'm fine with the 0002-geo-float-v14 except the above.

regards.

-- 
Kyotaro Horiguchi
NTT Open Source Software Center



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