Re: [HACKERS] Pre-existing bug in trigger.c

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От Tom Lane
Тема Re: [HACKERS] Pre-existing bug in trigger.c
Дата
Msg-id 1976.1505599106@sss.pgh.pa.us
обсуждение исходный текст
Ответ на [HACKERS] Pre-existing bug in trigger.c  (Tom Lane <tgl@sss.pgh.pa.us>)
Ответы Re: [HACKERS] Pre-existing bug in trigger.c  (Alvaro Herrera <alvherre@alvh.no-ip.org>)
Список pgsql-hackers
I wrote:
> While fooling with the transition-tables bug, I noticed a problem
> in trigger.c that has been there a very long time.
> ...
> I think possibly the best solution is to change the query_stack
> data structure enough so that pre-existing entries don't get
> moved during an enlargement.  Or maybe we can fix it so the
> "active" events list has a static location and the items in the
> query_stack are only valid for levels below the top.

After studying this awhile, I've concluded that neither of those
ideas leads to a fix simple enough that I'd be comfortable with
back-patching it.  What seems like the best answer is to not pass
delete_ok = true to afterTriggerInvokeEvents in AfterTriggerEndQuery.
Then, afterTriggerInvokeEvents will examine the passed event list
pointer only during its loop initialization, at which time it's
surely still valid.

This loses a bit of efficiency in the situation where we have to
loop back because more events got added to the event list during
trigger execution: we're then looking at having to scan over all
the old events a second time in afterTriggerMarkEvents and
afterTriggerInvokeEvents.  But there's another solution to that,
which is just about as efficient, if not more so: if we'll need
to repeat the loop, we can first delete all event chunks before
the one that was the "tail" chunk at the head of the loop.  We
know that afterTriggerMarkEvents marked all events then in
existence as either firable or done, so any events remaining to
process must have been added since then, and therefore are in the
old "tail" chunk or a later one.  This way turns out to get rid
of exactly the same events that the delete_ok = true way did,
except in the narrow corner case that the old "tail" chunk was
completely full at the top of the loop, so that all the new events
are in new chunks.  (If it was only partly full, then it must
now contain both old and new events, so that afterTriggerInvokeEvents
could not have cleared it anyway.)  That's close enough for me.
We could possibly cover even that case by noting whether or not the tail
chunk's freeptr moved, but I think it's too much complication for too
little chance of gain.
        regards, tom lane


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