Re: Log connection establishment timings
От | Melanie Plageman |
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Тема | Re: Log connection establishment timings |
Дата | |
Msg-id | CAAKRu_aCTSaCEr_p_7xRZ-XXkwVMRD8Cxx52_hGvL881igkvGw@mail.gmail.com обсуждение исходный текст |
Ответ на | Re: Log connection establishment timings (Bertrand Drouvot <bertranddrouvot.pg@gmail.com>) |
Ответы |
Re: Log connection establishment timings
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Список | pgsql-hackers |
On Mon, Mar 3, 2025 at 9:07 AM Bertrand Drouvot <bertranddrouvot.pg@gmail.com> wrote: > > I did not imagine that much ;-) I was just seeing this code being duplicated > and just thought about to avoid the duplication. But now that I read your comments > above then I think we could just macro-ize the child_type check (as you mentioned > up-thread). That would avoid the risk to forget to update the 3 locations doing the > exact same check should we add a new child type in the game. Is there a word we could use to describe what B_BACKEND and B_WAL_SENDER have in common? They are the only backend types that will go through the kind of external connection establishment steps (I think), but I don't know a very accurate way to make that distinction (which is required to come up with a useful macro name). - Melanie
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