On Thu, Nov 28, 2013 at 5:26 PM, Jack Straw
<jack.straw@saddingtonbaynes.com> wrote:
> Hi,
>
> I am trying to build psycopg2 for a version of python that is packaged with
> the 3D creation package Maya (version 2013). I can build and install
> psycopg2 to the python install but when load the module I get the following
> error;
>
> # Error: ImportError: file C:\Program
> Files\Autodesk\Maya2013\Python\lib\site-packages\psycopg2\__init__.py line
> 50: DLL load failed: %1 is not a valid Win32 application. #
>
> My build process is;
>
> Run the x64 VS9 build environment setup script
> Build the cextenstion, including the right libs and headers; "C:\Program
> Files\Autodesk\Maya2013\bin\mayapy.exe" setup.py build_ext -"IC:\Program
> Files\Autodesk\Maya2013\include\python2.6" -"LC:\Program
> Files\Autodesk\Maya2013\lib"
> Build the rest of the module
> Install
Smells like a 32/64 bit mess-up between Maya, Python and the compiler.
Googling "python DLL load failed: %1 is not a valid Win32 application"
yields lots of result, for example
http://stackoverflow.com/questions/4676433/solving-dll-load-failed-1-is-not-a-valid-win32-application-for-pygame
Particularly interesting is this resource:
http://www.lfd.uci.edu/~gohlke/pythonlibs/#psycopg
offering alternative win builds of psycopg.
-- Daniele