On Sun, Nov 28, 2010 at 5:38 AM, Robert Haas <robertmhaas@gmail.com> wrote:
> On Sat, Nov 27, 2010 at 2:44 PM, Jeff Janes <jeff.janes@gmail.com> wrote:
>> I haven' t thought of a way to test this, so I guess I'll just ask.
>> If the attacking client just waits a few milliseconds for a response
>> and then drops the socket, opening a new one, will the server-side
>> walking-dead process continue to be charged against max_connections
>> until it's sleep expires?
>
> I'm not sure, either. I suspect the answer is yes. I guess you could
> test this by writing a loop like this:
>
> while true; do psql <connection parameters that will fail authentication>; done
>
> ...and then hitting ^C every few seconds during execution. After
> doing that for a bit, run select * from pg_stat_activity or ps auxww |
> grep postgres in another window.
Right, I didn't think of using psql, I thought I'd have to wrangle my
own socket code.
I wrote up a perl script that spawns psql and immediately kills it. I
quickly start getting "psql: FATAL: sorry, too many clients already"
errors. And that condition doesn't clear until the sleep expires on
the earliest ones spawned.
So it looks like the max_connections is charged until the auth_delay expires.
Cheers,
Jeff