Re: DB structure for logically similar objects in different

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От Eci Souji
Тема Re: DB structure for logically similar objects in different
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Msg-id 447AE4C3.8040708@gmail.com
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Ответ на Re: DB structure for logically similar objects in different states...  (Roman Neuhauser <neuhauser@sigpipe.cz>)
Ответы Re: DB structure for logically similar objects in different  (Roman Neuhauser <neuhauser@sigpipe.cz>)
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Roman Neuhauser wrote:
> # eci.souji@gmail.com / 2006-05-28 16:13:20 -0400:
>
>>Basically we've got several different "states" that an item can be in.
>From what I've seen the way many places seem to deal with them is
>>something along the lines of making bool values that act as
>>switches...
>>
>>Ex:
>>table items:
>>item_id
>>name
>>description
>>is_active
>>is_sold_out
>>is_banned
>>
>>Now we've started to see some problems with this sort of design.
>>Namely we need to run sanity tests on every page that hits the items
>>table to make sure is_active is true, is_sold_out is false, is_banned
>>is false so on and so forth.  I was thinking of splitting up states
>>into different tables ala...
>>
>>table items_active:
>>item_active_id
>>name
>>description
>>
>>table items_sold_out:
>>item_sold_out_id
>>name
>>description
>
>
>     would views help?
>
>     CREATE VIEW items_to_sell AS
>      SELECT item_id, name, description
>      FROM items
>      WHERE is_active = 1 AND is_sold_out = 0 AND is_banned = 0;
>

Views work for querying the chunks of data that match different states,
but if I was looking for information based on a single item_id wouldn't
I still need the sanity checks?

- Ec


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