Re: Platform testing (last call?)

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От Patrick Macdonald
Тема Re: Platform testing (last call?)
Дата
Msg-id 3C191316.B53AC4A3@redhat.com
обсуждение исходный текст
Ответ на Platform testing (last call?)  (Thomas Lockhart <lockhart@fourpalms.org>)
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Doug McNaught wrote:
> 
> Neil Padgett <npadgett@redhat.com> writes:
> 
> > The Playstation2 does not have an X86 processor. It uses a MIPS R5900.
> > Sony calls this CPU the "Emotion Engine."
> 
> Nitpick: actually from what I've read that term refers to the
> super-nifty graphics chipset, not to the CPU itself, which is fairly
> vanilla.

Actually, Neil is correct.  I had the great experience of
working on the tool chain for PlayStation2 a few years back.
And, yes, it was a fun project.  The Emotion Engine is the
MIPS core, the vector units and the arbiter. 
For more information on the Emotion Engine, check out the 
ieee.org website (they have a few good Emotion Engine tech
documents/papers).
> Interesting that the PG compile doesn't try to use MIPS spinlocks on
> the PS2...

The PlayStation2 MIPS Core does not have such instructions. 

Cheers,
Patrick
--
Patrick Macdonald 
Red Hat Database Development


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