Tatsuo Ishii <t-ishii@sra.co.jp> writes:
> *** parse_coerce.c.orig Sat Feb 3 20:07:53 2001
> --- parse_coerce.c Tue Feb 27 11:33:01 2001
> ***************
> *** 190,195 ****
> --- 190,201 ----
> Oid inputTypeId = input_typeids[i];
> Oid targetTypeId = func_typeids[i];
> + if (typeidIsValid(inputTypeId) == false)
> + return(false);
> +
> + if (typeidIsValid(targetTypeId) == false)
> + return(false);
> +
> /* no problem if same type */
> if (inputTypeId == targetTypeId)
> continue;
I'd suggest not arbitrarily erroring out when there is no need for
a conversion, and not doing the cache lookup implied by typeidIsValid
when it's not necessary to touch the type at all. Hence, I'd recommend
moving this down a few lines. Also, conform to the surrounding coding
style and add a comment:
/* don't know what to do for the input type? then quit... */ if (inputTypeId == InvalidOid) return
false;
+ /* don't choke on references to no-longer-existing types */
+ if (!typeidIsValid(inputTypeId))
+ return false;
+
+ if (!typeidIsValid(targetTypeId))
+ return false;
/* * If input is an untyped string constant, assume we can convert * it to anything except a class type.
*/
BTW, is this sufficient to prevent the VACUUM failure, or are there more
problems downstream?
regards, tom lane