On 2016-02-25 09:02:07 +0100, Shulgin, Oleksandr wrote:
> On Wed, Feb 24, 2016 at 10:52 PM, Andres Freund <andres@anarazel.de> wrote:
>
> > On 2016-02-24 17:52:37 -0300, Alvaro Herrera wrote:
> > > chris.tessels@inergy.nl wrote:
> > >
> > > > Core was generated by `postgres: mailinfo_ow mailinfo_ods
> > 10.50.6.6(4188'.
> > > > Program terminated with signal 11, Segmentation fault.
> > > >
> > > > #0 MinimumActiveBackends (min=50) at procarray.c:2472
> > > > 2472 if (pgxact->xid == InvalidTransactionId)
> > >
> > > It's not surprising that you're not able to make this crash
> > > consistently, because it looks like the problem might be in concurrent
> > > modifications to the PGXACT array. This routine, MinimumActiveBackends,
> > > walks the PGPROC array explicitely without locks. There are comments
> > > indicating that this is safe, but evidently something has slipped in
> > > there.
> > >
> > > Apparently this code is trying to dereference an invalid pgxact, but
> > > it's not clear to me how this happens. Those structs are allocated in
> > > advance, and they are referenced in the code via array indexes, so even
> > > if the pgxact doesn't actually hold data about a valid transaction,
> > > dereferencing the XID shouldn't cause a crash.
> >
> > Well, that code is pretty, uh, questionable. E.g. for
> > int pgprocno =
> > arrayP->pgprocnos[index];
> > volatile PGPROC *proc = &allProcs[pgprocno];
> > volatile PGXACT *pgxact = &allPgXact[pgprocno];
> > there's no guarantee that pgprocno is actually the same index for both
> > lookups and the following
> > if (pgprocno == -1)
> > continue; /* do not count
> > deleted entries */
> > check. It's perfectly reasonable for a compiler to reload pgprocno from
> > memory, or just always reference it via memory.
> >
>
> Hm... this is against my understanding of what a compiler could (or
> should) do. Do you have a documentation reference or other evidence?
Which part does not conform to your expectations? Moving stores/loads
around from where they're apparently happening in the C program?
Repeatedly reading from memory instead of storing something on the
stack?
All of those are side effect free for single-threaded programs, which
pretty much is the gold standard for doing optimizations in C (at least
pre-C11, but even there the above all would be possible).
Regards,
Andres