On Thu, Jul 03, 2008 at 01:45:06AM -0400, Ken Camann wrote:
> When 32-bit arrived (much too late, at Microsoft) most x86 compilers
> that had formerly used the segmented memory model made int 4 bytes
> like people felt "it was supposed to be" but left long at 4 the way it
> was so as not to bloat all the variables to double words on such a
> register-poor architecture as x86.
The usual way to talk about these things is that unix systems went for
LP64 and Microsoft apparently went for LLP64. This link
http://www.unix.org/version2/whatsnew/lp64_wp.html
talks about it. I don't think anyone is going to change their position
on this now.
Have a nice day,
--
Martijn van Oosterhout <kleptog@svana.org> http://svana.org/kleptog/
> Please line up in a tree and maintain the heap invariant while
> boarding. Thank you for flying nlogn airlines.