On Sun, Dec 10, 2000 at 02:53:43PM -0500, Tom Lane wrote:
> > On my Celeron, the timing for those six opcodes is almost whopping 13
> > cycles per byte. Obviously there's some major performance hit to do the
> > memory instructions, because there's no more than 4 cycles worth of
> > dependant instructions in that snippet.
> Yes. It looks like we're looking at pipeline stalls for the memory
> reads.
In particular, for the single-byte memory read. By loading in 32-bit
words at a time, the cost drops to about 7 cycles per byte. I
imagine on a 64-bit CPU, loading 64-bit words at a time would drop the
cost even further. word1 = *(unsigned long*)z; while (c > 4) { z += 4; ick = IUPDC32 (word1, ick); word1 >>=
8; c -= 4; ick = IUPDC32 (word1, ick); word1 >>= 8; word1 = *(unsigned long*)z; ick = IUPDC32 (word1,
ick);word1 >>= 8; ick = IUPDC32 (word1, ick); }
I tried loading two words at a time, starting to load the second word
well before it's used, but that didn't actually reduce the time taken.
> As Nathan remarks nearby, this is just minutiae, but I'm interested
> anyway...
Yup.
--
Bruce Guenter <bruceg@em.ca> http://em.ca/~bruceg/