On Oct19, 2011, at 18:05 , Greg Jaskiewicz wrote:
> On 19 Oct 2011, at 17:54, Florian Pflug wrote:
>
>> On Oct19, 2011, at 17:47 , Greg Jaskiewicz wrote:
>>> On 15 Oct 2011, at 11:31, Florian Pflug wrote:
>>>>
>>>> Ok, here's a first cut.
>>>
>>> So I looked at the patch, and first thing that pops out,
>>> is lack of the volatile keyword before the ClientConnectionLostPending variable is defined. Is that done on purpose
?Is that on purpose ?
>>
>> That's on purpose. volatile is only necessary for variables which are either accessed from within signal handlers or
whichlive in shared memory. Neither is true for ClientConnectionLostPending, so non-volatile should be fine.
> Ok, cool.
> I'm aware of the reasons behind volatile, just noticed that some other flags used in similar way are marked as such.
Atthe end of the day, this is just a hint to the compiler anyway.
All the other flags which indicate cancellation reasons are set from signal handers, I believe. We could of course mark
asClientConnectionLostPending as volatile just to be consistent. Not sure whether that's a good idea, or not. It might
preventa mistake should we ever add code to detect lost connections asynchronously (i.e., from somewhere else than
pq_flush).And the cost is probably negligible, because CHECK_FOR_INTERRUPTS tests for InterruptPending before calling
ProcessInterrupts(),so we only pay the cost of volatile if there's actually an interrupt pending. But I still think
it'sbetter to add qualifies such a volatile only when really necessary. A comment about why it *isn't* volatile is
probablyin order, though, so I'll add that in the next version of the patch.
best regards,
Florian Pflug
PS: Thanks for the review. It's very much appreciated!